96 pages, 63 colour illustrations, paperback, 17,5 x 24,5 cm
Artistic positions using virtual reality technologies
> New perspectives on the depiction of digital pictorial worlds
> With works by Giulia Bowinkel & Friedemann Banz, Marc Lee, Rachel Rossin, Alfredo
Salazar-Caro, among others
The latest virtual-reality technologies are asserting themselves currently in the domain of the fine arts and facilitating an immersion in artificial worlds. Virtual reality is used not only to explore aes-thetic potential, but also as a critical medium for reflecting on the existential state of today’s life-world. The works presented in this publication deal with multifaceted themes, such as physical per-ception and physical laws, societal structures as well as architecture and poetry.
The essays present the works from different research perspectives, thus enabling a broad overview of current trends in a media art based on virtual reality technologies.